4 ms·
> An RPG using a leveling system to make sure you can't survive certain challenges until you've progressed enough is not malicious at all. I agree with the dis
by TulliusCicero 5y ago
> An RPG using a leveling system to make sure you can't survive certain challenges until you've progressed enough is not malicious at all.
I agree with the distinction you're making here -- it can be used to malicious ends, but isn't always -- but saying that it's categorically a "dark pattern" is still making a judgment, and that's what the website is doing.
Read the webpage yourself if you don't believe me: https://www.darkpattern.games/pattern/24/invested-endowed-value.html https://www.darkpattern.games/pattern/24/invested-endowed-va...
Note that not only does the body text make no distinction between reasonable vs malicious use of leveling systems, the examples make it clear that they consider all forms of this to be tainted:
> Galaga Wars
> "The more time you play, the more ships you get."
> DISGAEA RPG
> "Owned character progress and levelling up."
Even if you try to say, "well, it's a dark pattern that can be completely non-malicious," well, that's just shitty UX if you're gonna label things misleadingly like that.