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And they can. Nothing prevents that. If you think it does, you’ve been lied to.
by zepto 5y ago
And they can. Nothing prevents that. If you think it does, you’ve been lied to.
- tragictrash 5y agoNot true. Apple places a 7 day limit on developer mode side loaded apps when using a free account. Sorry to link to Reddit https://www.reddit.com/r/sideloaded/comments/8ht5uy/question_is_there_no_way_to_get_around_the_7day/ https://www.reddit.com/r/sideloaded/comments/8ht5uy/question...
- mullingitover 5y agoIt'd be pretty trivial to throw together some automation that reinstalls your sideloaded apps nightly.
- tragictrash 5y agoIt's not. You obviously never really developed anything using both xcode, the automated xcode build tooling, or an iPhone before.
- mullingitover 5y agoI operated a whole bespoke enterprise build farm for iOS that did hundreds of headless xcode builds per day, plus I wired up automated app re-signing with a signing identity repository. It's a pain because Apple isn't super helpful if you're not on the straight and narrow path, but it's not rocket surgery. Just hooking up some actions to automate a build and install when 'phone plugged in' event is detected isn't that hard.
- Apocryphon 5y agoApple has been gradually improving its toolchain. Finally their Buddybuild acquisition is yielding results.
- sgjohnson 5y agoThe device has to be unlocked, and non-Xcode builds require connecting the device to the computer using a cable. So it’s not as trivial as it seems.
- mullingitover 5y agoI actually forgot that Xcode could install wirelessly! To me, unlocking the device and connecting it to the computer (which could be a mac mini next to my bed) is completely trivial. It really doesn't get much easier.
- tragictrash 5y agoI love the logical gymnastics you iphone fanboys go through to make your views fit the world we live in.
- zepto 5y agoThe world we live in is one where nobody is forced to buy an Apple product. If you don’t like what Apple does, don’t buy their products.
- sgjohnson 5y agoAnd there’s also a 3 app maximum Although you can always pay Apple $99/year to get around it!
- ok_dad 5y agoPlus the cost of an Apple computer to develop it on.
- zepto 5y agoSo what? There are plenty of other options if you want to develop software for you own use.
- ok_dad 5y agoNot for on my iPhone! I can't compile on Linux and publish software onto an iPhone without major trickery.
- zepto 5y agoYou have to be the least informed hacker in the world if you bought an thinking you could do that. There are plenty of alternatives to the iPhone if you want to compile on Linux.
- dv35z 5y agoI have the vision of hanging at the coffee shop, jamming to headphones, pop open the iPad, open the iCloud synced IntelliJ project I was working on my MacBook Pro in the morning. To those who would say, but that's not what an iPad is for - consider this thought: The iPad is a pretty good expression device. You can draw with the pencil in Good Notes. You can paint with your fingers in Procreate. You can make music with Garage Band. With the iPad keyboard, and Obsidian.app, it's a serious writing tool. So with all of these ways to express my passion, what I'd love to do is use the iPad to express my passion to code. Using my kindergarten brain, It looks like a computer that a person could use to code. Apple seems to be investing in iPad software development capabilities - Swift Playground app. This is exciting - perhaps it will be the "iMovie" of Xcode... An aside: When someone finally comes up with an eInk laptop, we developers in Austin can chill at patio bars and enjoy the sun.
- zepto 5y agoYou can always buy a developer account.