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I think there is a more genuine take. The bell is not what makes TF2 enjoyable. The fact that GP is thinking about the bell instead of his game session brings i
by nouveaux 5y ago
I think there is a more genuine take. The bell is not what makes TF2 enjoyable. The fact that GP is thinking about the bell instead of his game session brings into question whether or not it's a dark pattern.
- TulliusCicero 5y agoHard disagree. I mean, it's only one tiny part of the game, but sound design is a big part of what makes weapons feel 'chunky' or powerful or satisfying, and it sounds like this is similar. With the other part being that the distinct sound is useful from a gameplay transparency perspective, it means players are very aware when their shots land or not. I played a lot of Overwatch for a while, and it had some similar sound design IIRC.
- nouveaux 5y agoI agree that sounds and details play an important part of the game and there are sounds that are quite famous (Mario). I am merely saying that it not u reasonable to be question whether or not sounds can be a dark pattern. I didn't draw any conclusions myself.
- TulliusCicero 5y ago> I didn't draw any conclusions myself. Yes, you did: > The bell is not what makes TF2 enjoyable. But yeah I otherwise agree.
- deleted 5y ago[deleted]