2 ms·
> Freespace could work, but the contols of that game is really wonky To each his own, but I would kill for a modern expansion remake of Privateer with FreeSpac
by justsomehnguy 5y ago
> Freespace could work, but the contols of that game is really wonky
To each his own, but I would kill for a modern expansion remake of Privateer with FreeSpace controls and physics.
And you don't really need a joystick for it, but finding a comfortable configuration scheme... takes time.
Easiest would be to have the ship movement on the /keypad/ cursor keys for a coarse directioning and mouse for a fine targeting.
That would give you 13 additional keys for the most often used functions:
target next
target in the reticle
target next missile
target subsystem in the reticle
afterburner (KP_INS)
countermeasures (KP_DEL)
match speed (KP_STAR)
full speed (KP_SLASH)
have a power management nearby (INS through PgDown block) and shield management on the regular cursors.
/Not that hard after all.../
Also FreeSpace is a space /fighter/ sim, it is somewhat another subgenre of spacesims with it's own peculiarities.
Speaking about Roberts - take a look at Rebel Galaxy Outlaw [0], even by the video you will see what it is clearly a modern Privateer in everything except setting/license.
[0] https://youtu.be/wKoJKe_yKQI?t=1786 https://youtu.be/wKoJKe_yKQI?t=1786