5 ms·
Watching Star Citizen has been a hobby for me like watching a train wreck is painfully slow motion. It came about at the same time as the revival of a beloved
by cletus 5y ago
Watching Star Citizen has been a hobby for me like watching a train wreck is painfully slow motion.
It came about at the same time as the revival of a beloved franchise Elite in the form of Elite Dangerous. ED didn't have the budget SC does but it stuck to quite narrow development goals and shipped years ago. It's progressively added updates, patches and expansions since.
No Man's Sky is vaguely in the same vein and had a terrible launch (I highly recommend this video [1]) but, to their credit, Hello Games has plugged away at NMS adding more content and updates to the point where it's an enjoyable experience now and has a loyal fan base.
But SC? By God. It's like a progenitor for NFT scams. Constantly raising even more money by selling limited run ships (for a game that still basically doesn't exist). I'd occasionally see a presentation on some new system under development (eg the prison system) and I always thought "why on Earth are they talking about this before they even have a core game?"
It's an object lesson that too much money can be a bad thing. It's so easy for an embarrassment of riches to lead to hopeless feature creep and not really delivering anything.
I'm honestly surprised so many still drink the Kool-Aid on SC. I really wonder where all the money has gone (and how much is actually gone).
[1]: https://www.youtube.com/watch?v=O5BJVO3PDeQ https://www.youtube.com/watch?v=O5BJVO3PDeQ
- robertlagrant 5y ago> It's an object lesson that too much money can be a bad thing. It's so easy for an embarrassment of riches to lead to hopeless feature creep and not really delivering anything. Totally agree. I think they're addicted to keeping people engaged through upcoming features rather than an actual game. Fascinating.