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Sometimes it’s great, sometimes it’s a mess. My big issue with playing regularly is that it’s better with friends but as you add people the odds that one of you
by wlesieutre 5y ago
Sometimes it’s great, sometimes it’s a mess. My big issue with playing regularly is that it’s better with friends but as you add people the odds that one of you is experiencing issues at any given time approaches 100%. So you’re trying to group up, but first you fall down the stairs and die, then your friends ship spawns with its landing gear in the floor, does a few flips and explodes. When he replaces it, the engines are missing, so your other friend goes to pick him up instead. But they fly too close to the moving space station rings that are out of sync between the client and the server, and now their ship blows up too. Meanwhile you finally get you ship into space, and one of your friends respawns, falls down the stairs, and dies.
But then you also have moments like these when the game is pretty cool: https://reddit.com/r/starcitizen/comments/s7y1wk/last_night_sold_me_on_this_game/ https://reddit.com/r/starcitizen/comments/s7y1wk/last_night_...
I hope they finish it, and I feel like I’ve gotten my relatively small amount of money’s worth out of it. But if I were one of the people who’s bought in for thousands of dollars I’d definitely be worried.
- JohnBooty 5y agoThat's cool to read. I hope they finish it At that point, would it even be fun to play for folks that have messed around with it in its extremely unfinished state for so long? I can't imagine in-house beta testers really have fun playing the games they've helped to shepherd to release once they finally ship...
- wlesieutre 5y agoI’d say both yes and no. Some aspects, like a trip to Security Post Kareah to hack off a crime stat, are definitely more amazing as a new player from that story compared to someone who’s been playing for a while. It’s a chore, half the time you have a crime stat it’s because of a bug, and if a bounty hunter gets you during this process you wake up in jail. Neat the first time, could do without it after that. Other parts you’ve done before but still enjoy because it’s a part of the game that you like. Box delivery missions are relaxing sci-fi sightseeing to me, and that’s only going to get better as the universe expands. The places we already have in the game are pretty amazing and a lot more is planned. I’m not into truck simulator games, but put it in space and heck yeah I’ll fly boxes around. And then the third category is stuff that we’re not playing at all yet because it keeps getting delayed. So that’ll be a new experience even if I’ve been playing Star Citizen on and off since it hit alpha. Salvaging is the running joke here, but even that is kind of an ongoing distraction from the many professions that are supposed to come after it. https://reddit.com/r/starcitizen/comments/ngke3m/salvage_soon/ https://reddit.com/r/starcitizen/comments/ngke3m/salvage_soo...
- sandos 5y agoFor some reason SC seems to have nailed the crimes and punishment which sadly is not working as well in Elite, which in turn really needs it due to some obnoxious ganking.