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> it's possible Skia has some mechanism to composite GL textures it's not responsible for too. I'm pretty sure this can be done in Skia in C++, so it should be
by riskneutral 5y ago
> it's possible Skia has some mechanism to composite GL textures it's not responsible for too.
I'm pretty sure this can be done in Skia in C++, so it should be possible with WASM. I think it possible to create a Skia surface using an existing GL texture buffer object.