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Well, the VR/metaverse distraction will be their doom! Zuck has lost touch with reality - nobody cared about VR, nobody would!
by nikolay 5y ago
Well, the VR/metaverse distraction will be their doom! Zuck has lost touch with reality - nobody cared about VR, nobody would!
- smilebot 5y agoI did. And I still do.
- nikolay 5y agoGo see a doctor, please! Kids were fond of VR like 2-3 years ago. They are no longer interested - why would adults be?!
- sedatk 5y agoVR experience is otherworldly. But, Facebook's idea of making a clone of Second Life VR isn't futuristic or exciting at all.
- nikolay 5y agoSo, you think Second Life died, because of the lack of VR headsets?!
- sedatk 5y agoNo, I don't think that. I didn't even mention that.
- nikolay 5y agoExactly my point. Gimmicks get old. A gimmick you need to wear on your head gets old even faster.
- sedatk 5y agoVR hasn't even caught on to start getting old. It's still at its very early stages. We have yet to see the best of it.
- nikolay 5y agoI use my son as a sounding board on many things and it's been working pretty successfully for me. He was HIGHLY interested in VR, I got him an Oculus, and a bunch of other headsets before that, he went to play with Microsoft's at their stores, but today he has absolutely no interest - neither of his friends is into it either, none of the multitudes of sources he follows are interested either! You keep trying to abuse a corpse! I just cannot imagine a psychologically sane adult who would put on a headset and become an infantile avatar in a virtual world. It's sickening on any level! It's like the 3D movies which nobody cares about now! Gimmicks are always temporary.
- sedatk 5y agoWhat you say sounds like someone from the 70's bashing video games as a gimmick because their son got bored of playing Pong. As I said, it's too early for VR to catch on; there is still a huge space to explore there. Infantile avatars in VR is Pong in the 70's. Headset itself may be a temporary gimmick as we will surely get better ways to connect our senses to virtual worlds, but VR isn't going away.