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That looks great. I actually wanted to do a port of an id game in Rust for the longest time but never managed to find spare cycles. I would add to the list of
by fabiensanglard 5y ago
That looks great. I actually wanted to do a port of an id game in Rust for the longest time but never managed to find spare cycles.
I would add to the list of feature to tackle next:
- Convert from 320x200 aspect ratio to 320x240 aspect ratio. You can do that by converting from 320x200 to 1600x1200. This is easily done with x5/x6 which give you the same aspect ratio as 320x240 and you get no pixel selection artifacts.
- facundo_olano 5y agoThanks for the suggestion, and for your book and your blog posts, by the way, they are the main reason we thought about tackling this project!
- fabiensanglard 5y agoAny plans for a full DOOM (not render-only)?
- facundo_olano 5y agoWe haven't got to reading the Doom book yet, maybe once we do! Although for now we're likely going to focus on developing this one some more, if we manage to get the time.