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At a high level, there’s good utility in guiding users down the path of a curated experience when the designers know the weak points of the app, or where some g
by ovao 5y ago
At a high level, there’s good utility in guiding users down the path of a curated experience when the designers know the weak points of the app, or where some given tool has much more general utility than another (in which case they might hide the other tool under a context menu or something).
It’s not necessarily the case that designers guide users down paths that solely benefit the designer, and I think that approach tends to be seen by most as “bad design”. In fact, it might even be bad design by definition.