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I'm building a open source Raylib's binding for Elixir, to be the base of 2D/3D games in elixir (yes, I know that elixir is not the best language for that, but
by shiryel 5y ago
I'm building a open source Raylib's binding for Elixir, to be the base of 2D/3D games in elixir (yes, I know that elixir is not the best language for that, but its something that would be cool to do with Erlang's VM regardless)
Link: https://github.com/shiryel/rayex https://github.com/shiryel/rayex
The project's architecture is already ready to use, it just needs more functions implemented from Raylib and I need to figure out how to make it work on MacOS (see issue #7)
Any help would be greatly appreciated :)