3 ms·
Depends on what you're developing. Frequently you develop in parallel for the desktop and your console of choice, when you're doing non-performance-intensive s
by daeken 15y ago
Depends on what you're developing. Frequently you develop in parallel for the desktop and your console of choice, when you're doing non-performance-intensive stuff. This is especially true of XNA and the like, where your code is identical.
- davedx 15y agoWhat I mean is you don't compile and run it on your PC, then run it in a PS3 emulator. You run it on a PS3 dev machine.