4 ms·
Very unreal engine blueprint-like. I always wondered why that caught on with game engines but (partial) visual programming isn’t used by folks pretty much anywh
by dbish 5y ago
Very unreal engine blueprint-like. I always wondered why that caught on with game engines but (partial) visual programming isn’t used by folks pretty much anywhere else besides some introductory programming courses/tutorials or kids projects. Personally, I think the abstractions could be useful for other domains like building/prototyping ML models too but so far no user demand for the tools.
- jefurii 5y agoThere are at least two popular visual programming languages for electronic music: Max/MSP (cycling74.com) and PureData (puredata.info).
- ReleaseCandidat 5y agoAnd Reaktor Core https://www.native-instruments.com/fileadmin/redaktion_upload/pdf/NI_REAKTOR5_Core_Manual_EN.pdf https://www.native-instruments.com/fileadmin/redaktion_uploa... and Primary https://www.native-instruments.com/fileadmin/ni_media/downloads/manuals/REAKTOR_6_Building_in_Primary_English_0419.pdf https://www.native-instruments.com/fileadmin/ni_media/downlo...
- andi999 5y agoWell there is labview with a dataflow model, multithreading use is extremely easy in such a setup.
- seemaze 5y agoThis form of visual programming has been used in 3D modeling and visualization industries for 15+ years [0-3]. It's an excellent gateway to real programming, but any complexity quickly overwhelms the visual organization of nodes. [0]https://docs.blender.org/manual/en/2.79/render/blender_render/materials/nodes/introduction.html https://docs.blender.org/manual/en/2.79/render/blender_rende... [1]https://www.rhino3d.com/6/new/grasshopper/ https://www.rhino3d.com/6/new/grasshopper/ [2]https://blog.vectorworks.net/what-is-marionette-a-look-at-vectorworks-algorithmic-modeling-tool https://blog.vectorworks.net/what-is-marionette-a-look-at-ve... [3]https://dynamobim.org https://dynamobim.org
- klixto 5y agoI have been working in some tutorials for blender/sverchok. In the case if someone is interested. :) http://www.victorcalixto.xyz/tutorials/sverchok/sverchok http://www.victorcalixto.xyz/tutorials/sverchok/sverchok
- spywaregorilla 5y agoUE blueprints make the game engine api discoverable. Doing low level code in bps sucks. But stringing together engine calls feels good. edit: basic math is a good example. (a+b) / c * 3 + 7 is very easy to write out in code, but is going to include the following nodes to express a b + / c * + 7 and lines between them to connect data and functions. Gross. Ue4 technically has a mathematical expression node for this specific case but its one of the more painful things without it.
- snarfy 5y agoI really wish they'd just bring uscript back.
- spywaregorilla 5y agoThey're releasing an open source scripting language sometime this year called UnrealVerse to go along with UE5.