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"The C and C++ compilation model is inherently more complex than almost any other language in use today [...] it is built to meet extremely high and strange dem
by elteto 5y ago
"The C and C++ compilation model is inherently more complex than almost any other language in use today [...] it is built to meet extremely high and strange demands."
Ok, I'm always open to new build systems specifically tailored for C/C++ development. Let's keep reading...
"If you opt-in to have your library built by dds, you forgoe customizability in favor of simplicity and ease."
Hmm... but you just said the C/C++ build space is one of the most complex ones... how can you cater to this market with a one-size fits all approach? Let's keep reading:
"dds Is not Made for Complex Applications"
and
"Your Code Should Be Changed Before dds Should Be Changed"
Ehh... seems like it would only fit a small portion of real-word use cases.
For example, let's say I have a few support libraries that I can package using dds. Eventually I need to integrate these libraries with an actual application. What do I do then? As they said, dds is not made to support complex applications. Maybe my application is just a PITA to build with dds. What now? Have a separate build system just for the application? No, thanks.
Having a simple, coherent approach to building is definitely a feature. But being inflexible for the sake of it is definitely not. There's way too many options out there already.
- LeSaucy 5y agoAt some point you just bite the bullet and learn to use CMake+conan
- conanagree 5y ago
- pjmlp 5y agoOr CMake + vcpkg/pkg-config.
- dmalecaut 5y agoor CMake + Docker for custom dependency builds.
- fivea 5y ago> At some point you just bite the bullet and learn to use CMake+conan I should add that even so the only thing that Conan brings to the table is convenience, for the lazy like me. All anyone really needs is cmake, and spend 10 minutes learning how to use cmake and how to ingest third-party packages.