4 ms·
It's a [TypeKit](http://typekit.com/ http://typekit.com/) font. Looks great on everything on a Mac, but thanks for the heads up. edit: and I'm definitely not
by Jgrubb 15y ago
It's a [TypeKit](http://typekit.com/ http://typekit.com/) font. Looks great on everything on a Mac, but thanks for the heads up.
edit: and I'm definitely not a screen designer, nor am I intending showing off knowledge of any sort of expertise. This was more of a "note to self". Cheers.
- AgentConundrum 15y agoJust a heads up: HN doesn't use Markdown, so you can't link URLs like that. You can just type a URL and it'll become a link (shown truncated if its too long). Another popular convention is to use brackets as footnotes[1] and put the URL at the bottom of the comment. [1] Like this.
- Jgrubb 15y agoI've seen the footnote thing plenty. I guess I thought they were auto-generated or something?? Leaving the error for all the world to see. Anyway, thanks...
- mistermustard 15y agoOn Windows, the only browser that consistently renders Typekit fonts legibly is Safari for Windows, due to its use of Apple's subpixel smoothing. I prefer the Apple style font rendering, which is one of the few compelling reasons to use Safari on Windows.
- dspillett 15y agoWindows and MacOS use different techniques when approximating a font to the pixel grid of the screen. The Mac obeys the font, applying smoothing via anti-aliasing along the way, with no extra consideration given to the pixel grid. Windows tries to snap things to the pixel grid. For most "medium" sized text this produces a sharper lighter look. For small text or (in your case) typefaces with light strokes to start with, if tends to make things look too light and a bit blurry instead. These two pages give (respectively) an example of where the difference is clear to see and a description of the different processes: http://www.codinghorror.com/blog/2007/06/whats-wrong-with-apples-font-rendering.html http://www.codinghorror.com/blog/2007/06/whats-wrong-with-ap... http://www.codinghorror.com/blog/2007/06/font-rendering-respecting-the-pixel-grid.html http://www.codinghorror.com/blog/2007/06/font-rendering-resp... At higher resolutions Apple's way would definitely be better (you get a result closer to what the font designer indented). For low resolutions (like the 96dots-per-logial-inch Windows usually assumes on screen) the Windows way often produces much clearer text if you are not using font-smoothing in either case. Once you add font-smoothing techniques into the mix (they use slightly different sup-pixel mapping methods) it all gets a bit arbitrary, varying from typeface to typeface (and by size, the sub-pixel differences mean some colours are more affected in certain typefaces, and opinions vary from person to person too) as to which way around looks better. The answer? Aside from just putting up with it (and testing your output on both types of font-renderer if you need/want to use typefaces away from the "standard" set) and arguing about which is technically the better mix of methods, the only real solution is probably to wait for nice high resolution screens that will make it a moot point. Unfortunately they are likely to be a long time coming, scaling the sort of DPI an iPhone4 boasts to 20"+ screens is likely to be much more expensive than the market will bare ATM. lt;dr: MS and Apple render fonts differently. The difference is often not significant, but it is often enough that unless you use the de-facto "standard" set of typefaces you need to test on both systems to ensure your output isn't blurry or otherwise difficult to read on one or the other system.
- deleted 15y ago[deleted]
- Jgrubb 15y agoSo would using something natively installed on the machine, like Georgia for instance, solve this problem? Thanks for the lesson, BTW.
- dmm 15y agoWatch out for bare vs. bear.
- ajross 15y agoThat sounds wrong to me. Pixel aliasing hints are part of the font design. Are you saying Apple doesn't honor them, or that this particular font doesn't have them? Both seem like killer bugs to me.
- to3m 15y agoI'm guessing this particular font is unhinted assuming Cleartype, or was hinted with Cleartype in mind. I've no idea what is actually possible or not; that's just a guess. But that page looks awful with Cleartype switched off, and kind of OK (or maybe Cleartype fans would think it looks good?) with it switched on.
- dspillett 15y agoNot that Apple's font renderer is not respecting those that are explicitly there, Apple is following the designer more closely. MS's renderer is snapping things to the grid on top of any such hints in an effort to make fonts look neater/sharper/both at low DPI (particularly when cleartype and other smoothing techniques are off), and that this can back-fire.