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> What if I don't want their services? I'm fine providing my app from my website You're free to not use the app store. You could sell an app bundle from your w
by cweagans 5y ago
> What if I don't want their services? I'm fine providing my app from my website
You're free to not use the app store. You could sell an app bundle from your website if you wanted to. I doubt your users will be happy with that, though. Actually installing the thing is gonna suck. FWIW, I partially agree on this point: Apple should provide a reliable way of sideloading applications onto an iPhone without jailbreaking or anything. I rather like the way Android does it (just a toggle in the settings; off by default -- which, let's be honest, really is the right default for 99% of people).
> it's not like there's any value out of being listed in the appstore anyways
Nonsense. Even if you completely write off advertising because discoverability for new apps is terrible, having a system that's baked into the OS able roll out updates ASAP for existing users is an _incredible_ luxury. That _alone_ would be worth some substantial money.
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Are the fees too high for the service being offered? Yeah, probably. This is Apple we're talking about though. High prices are kind of their thing.
Are there things that could be improved about the service? Absolutely. This has been written about at length in various places around the internet.
Is any of this an _easy_ fix? No, it's really, really not. As technologists, it's easy for you and I to say 'just get out of my way and let me do what i want, apple'. We accept very little risk in doing that because generally speaking, we know what we're doing and what to look out for. The average non-technical consumer, though? The guardrails that Apple puts on the experience are a feature, not a bug. A completely hands-off approach (think Windows circa 2003) is a _terrible_ experience for the vast majority of people because the vast majority of people are almost entirely technically illiterate. A locked down ecosystem is a reasonable default.
- realusername 5y ago> You're free to not use the app store. You could sell an app bundle from your website if you wanted to. I doubt your users will be happy with that, though. Actually installing the thing is gonna suck. You just can't? There's not a way to download an .ipa and run it on an iPhone. And on Android if the experience of doing that just sucks ... but that's the fault of the OS developers not mine I'd say... > Nonsense. Even if you completely write off advertising because discoverability for new apps is terrible, having a system that's baked into the OS able roll out updates ASAP for existing users is an _incredible_ luxury. That _alone_ would be worth some substantial money. It's true I do get "some" free install from the app store, but it's about the same as a 10$ ad though so I evaluate the value of the advertising of being listed in the appstore to something around 10$. In terms of updates, if they just let embedded an url in the package configuration from where the phone needs fetch the updates, that'd be enough. > The guardrails that Apple puts on the experience are a feature, not a bug. A completely hands-off approach (think Windows circa 2003) is a _terrible_ experience for the vast majority of people because the vast majority of people are almost entirely technically illiterate. A locked down ecosystem is a reasonable default. If we're talking about safety, the safest place platform today in terms of security and privacy is still the web, far ahead of the appstore. Since it's an open platform, I don't see the connection.
- cweagans 5y ago> You just can't? There's not a way to download an .ipa and run it on an iPhone. There are ways. > if they just let embedded an url in the package configuration from where the phone needs fetch the updates, that'd be enough. No, it’s not. In that model, every app can download something from anywhere on the internet at the discretion of the developer, modify itself, and then execute newly downloaded code. Having that process happen out of band from at least a semi-trusted location is much better. > If we're talking about safety, the safest place platform today in terms of security and privacy is still the web For gullible users (of which there are many), the web is incredibly dangerous. Yeah, stuff is sandboxed and such, but that doesn’t stop people from losing egregious amounts of money to scams. I can’t quantify this, but I would guess that the web is a substantially higher percentage of scams compared to the App Store. Anecdotally, I don’t know anyone who has lost more than a trivial amount of money to an App Store scam. I know multiple people who have each lost $50k+ just to romance scams.
- realusername 5y ago> There are ways. Let's just agree that those "ways" aren't exactly usable enough for normal users then. > No, it’s not. In that model, every app can download something from anywhere on the internet at the discretion of the developer, modify itself, and then execute newly downloaded code. Having that process happen out of band from at least a semi-trusted location is much better. That's if you believe that the app store process works for that purpose (I don't) > I don’t know anyone who has lost more than a trivial amount of money to an App Store scam. I know multiple people who have each lost $50k+ just to romance scams. The vast majority of revenue made on the app store by far are from casino-type gaming apps which are using tricks to make users pay. Out of those casino-type game players, only a small minority is spending all their money on those addictions. These poor people are losing a lot. That's not very popular in Apple's marketing but that's the real truth, the appstore as it is today has more in common with a casino than a respectable traditional software market. I run a personal budget app but I'm in the minority and more the kind of apps they use for PR purposes rather than where their actual revenue is coming from. I do get that they try as hard as possible to change that image since regulators would destroy them but so far, my analysis stays the same. In terms of privacy, there's a reason everybody asks you do download their apps, there's just much more data to gather compared to the web.