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Coding may become ubiquitous, but visual coding isn't always easier than textual programming languages. Back around 2001 we created no-code visual scripting lo
by erwincoumans 5y ago
Coding may become ubiquitous, but visual coding isn't always easier than textual programming languages.
Back around 2001 we created no-code visual scripting logic bricks for the Blender Game Engine: sensors (keyboard, collision, raycast) controllers (and, or, etc) and actuators (move, play sound, animation etc).
Some games became very complex, with hundreds of linked blocks. We introduced a Python controller, that could do everything with or without using logic bricks and text scripting was much more concise.