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I think the metaverse concept is supposed to enable you to cross between virtual worlds (like WoW and Second Life) without losing your assets or identity. That'
by smt88 5y ago
I think the metaverse concept is supposed to enable you to cross between virtual worlds (like WoW and Second Life) without losing your assets or identity. That's the "verse" part: a universe.
But also that might not be what Meta means. I don't know.
- tchock23 5y agoThis video by a game dev does a decent job explaining why transferring assets won't work: https://www.youtube.com/watch?v=UKzup7XDyq8&t=3s https://www.youtube.com/watch?v=UKzup7XDyq8&t=3s It's in the context of games, but virtual worlds have similar dynamics.
- smt88 5y agoSorry, I should have been more clear: I think the decentralization of shared digital assets is nonsense in theory, and it's even more absurd in practice because of the realities of software. I was just trying to present my understanding of the vision these people seem to have of it.
- deleted 5y ago[deleted]
- herbst 5y agoThing is nobody is actually planning to do that. Right now some are trying to build their own small 'metaverses' but a connection, like a open standard is delusional at this point.
- smt88 5y agoI am not delusional enough to think Zuckerberg wants an open standard. I think he wants "Login with Facebook" to apply to cross-platform immersive digital spaces.
- brettdeveffect 5y agoThis is similar to an idea we have been playing with: https://www.betabytes.io/blog/introducing-the-metaverse https://www.betabytes.io/blog/introducing-the-metaverse For instance, here is a video of a shared canvas: https://www.youtube.com/watch?v=unVzxgjJNdA https://www.youtube.com/watch?v=unVzxgjJNdA
- smt88 5y agoYour idea is interesting (if not practical) because it opens up some weird questions, like: what if Second Life were a life simulator for some people, but a FPS zombie shooter for other people? Or: what if Fortnite became a dating app, like Instagram has over time? Your PoC at least proves that you don't actually need cooperation between developers to achieve something. You just need a compatibility layer.