4 ms·
Second for moonlight. NVIDIA pulls the data right from the GPU framebuffer and compresses in-hardware. There are solutions that offer better quality (if you're
by xnyan 5y ago
Second for moonlight. NVIDIA pulls the data right from the GPU framebuffer and compresses in-hardware. There are solutions that offer better quality (if you're a pro streamer it may not be rightfor you), but at the cost of more CPU and latency.