5 ms·
I've similarly found AirPods both "just work" from a user experience, especially compared to alternative bluetooth audio devices, and also are quirky from a rel
by tobyjsullivan 5y ago
I've similarly found AirPods both "just work" from a user experience, especially compared to alternative bluetooth audio devices, and also are quirky from a reliability standpoint. There have been fixes pushed out in past, particularly with the earlier models, where fixes could be done via OTA firmware updates.
The remaining quirks all feel related to Bluetooth tech and, specifically, the low-power available to AirPods (compared to, say, my giant Bose headphones).
I can only speculate but I think AirPods are currently limited by the bluetooth tech itself. What I expect we'll see is apple will ship a version with a proprietary radio system. They probably won't be compatible with non-Apple devices but they'll be 10x better than today's AirPods (more reliable, simultaneous audio from multiple devices, even better battery life, etc.).
There's no guarantee Apple will pull this off. But I'd bet it's far more likely there's a team of engineers dedicated to this strategy as we speak than that Apple just "gave up" on one of their best-selling product lines as soon as the MVP proved there was a huge market.
- saiya-jin 5y agoMan, you sure are overly optimistic. That part about bluetooth doesn't make sense, tons of products work reliably with similar dimension/weight restrictions as airpods. If Apple with its army of engineers can't make their products work reliably, how could have much smaller companies succeeded? Btw one of biggest disappointments for me with airpods (pro) is weak bettery life compared to competition. I am currently shopping around for new truly wireless headphones for iphone and not a single comparison has apple airpods/pro as winners in 2 most important categories (for me but I believe for many others too): sound quality and battery life. Same for their smartwatches but thats another topic. Apple, or any company, sees that even product with such flaws still sells very well, so there is little pressure to fix things asap. That some engineers somewhere are working on next gen (or even 2 next gens in parallel) is expected, but these generational updates are very iterative and never revolutionary (that's what new product lines are for, for much higher price). One anecdote from today - had a year end review call with my boss while being on sick leave due to covid. He desperately tried to pair his new iphone 13 pro max with his new airpods (not sure if pro or regular) and gave up after some time. It just didn't work and we had good old phone-in-hand call.
- oriolid 5y agoCould you give examples of some Bluetooth devices that work reliably?
- guntars 5y agoIf you know any bluetooth headsets that don't have similar quirks to what the post talks about, let me know, because otherwise I'm thinking this is Bluetooth and it wont get better until we ditch it. Quirks of Bose AE2 that I'm dealing with: 1) Switching to the low fidelity Bluetooth headset mode when the mic is activated. Why does this still exist? I'd be happier if they just didn't add a mic if they can't support better quality audio. 2) The headset nominally supports connecting to two devices, except there's no mixing. One channel is primary and will override the other. Annoying when you're on a meeting on a laptop and a notification arrives on your phone and the audio cuts out to play the notification tone. 3) To add, sometimes Apple devices just play silence? Meaning, the secondary device will get muted and it will take a minute for you to figure out why it's not playing. There's no user control over this primary/secondary aspect. 4) Oh, yes, I use three devices daily which results in a lot of manual switching. 5) The devices or the headphones don't always automatically connect for some reason. It's not clear either if it's from me manually switching them or what.. 6) Endless issues with Spotify "Failing to play song" when the audio output switches. 7) Not bluetooth, but this headset gives the "Low power, charge me!" chime when the battery is low, even when plugged in and charging.
- AlotOfReading 5y agore #1: This is basically because it's written into the standard that everyone implements. There are non-standardized extensions to get around this that nobody implements because they're non-standard and a perpetual "This will be fixed by the next standard!". There are also codecs that mitigate the issue by solving the underlying bandwidth problem, but nobody implements those because there's licensing and thus it's not universal. All of this is made worse by the fact that there's really only a few vendors out there. Almost everyone buys the same stuff, which makes the same tradeoffs and the result is that everything sucks in basically the same ways.