3 ms·
Not explicitly mentioned in TFA is that Shannon was the first to apply the Minimax algorithm [1] for computer chess. The Minimax algorithm, later streamlined t
by JoeDaDude 5y ago
Not explicitly mentioned in TFA is that Shannon was the first to apply the Minimax algorithm [1] for computer chess. The Minimax algorithm, later streamlined to include alpha-beta pruning, has been a key component in AI game playing machines ever since.
[1]. https://en.wikipedia.org/wiki/Minimax https://en.wikipedia.org/wiki/Minimax
[2]. https://stanford.edu/~cpiech/cs221/apps/deepBlue.html https://stanford.edu/~cpiech/cs221/apps/deepBlue.html
I've posted this before, a compiled list of the machines and gadgets Claude Shannon built to experiment with simple AI ideas to play games [3]. Apologies for the repeat:
[3]. https://boardgamegeek.com/geeklist/143233/claude-shannon-man-games-and-machines https://boardgamegeek.com/geeklist/143233/claude-shannon-man...