3 ms·
Javascript has at least 2 ways to do parallel processing without any extensions 1) Worker threads 2) WebGL shaders Anything else has almost no chance at taki
by rorrr 15y ago
Javascript has at least 2 ways to do parallel processing without any extensions
1) Worker threads
2) WebGL shaders
Anything else has almost no chance at taking off.
- DanielRibeiro 15y agoAlso Rhino has access to the JVM, which means it can do Parallel processing just fine as Scala's parallel collections[1] can be used on any of these languages. You can even use ForkJoin Parallel Array[2] implementation, which is the engine that powers Scala's parallel collections. [1] http://dcsobral.blogspot.com/2011/05/scala-29-and-parallel-collections.html http://dcsobral.blogspot.com/2011/05/scala-29-and-parallel-c... [2] http://www.infoq.com/news/2008/03/fork_join http://www.infoq.com/news/2008/03/fork_join
- rorrr 15y agoJVM execution (a Java applet I assume) now requires a confirmation, at least in Chrome.
- DanielRibeiro 15y agoAs nodejs showed us, Javascript is not limited to the browser. I've talked a bit about it recently (it is not even limited to browser our server): http://bit.ly/phxe16 http://bit.ly/phxe16