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Video games are an art form unique from literature and film because you can interact with the world. Disco Elysium, Planescape: Torment, the original The Walkin
by openknot 5y ago
Video games are an art form unique from literature and film because you can interact with the world. Disco Elysium, Planescape: Torment, the original The Walking Dead Telltale game, and even indie browser games like One Chance on Newgrounds [0] created unique experiences.
For example, Disco Elysium (depending on your choices) talks about genuine change and the fact that other people who've known you for a while might not accept it upon seeing you again. Other games help place you in scenarios where you can make moral choices and experience the consequences (besides the original Telltale games, I'm also thinking of entries from Choice of Games LLC, assuming interactive fiction counts as video games). There are also works of genuine art like Myst or the indie game The Little Red Lie.
Outside of enabling a unique approach to storytelling, certain games can also help grasp specific concepts (e.g. Kerbal Space Program, flight simulators), though typically it's better to study a subject directly than consider video games as work.
There are a number of scenes in the television series Halt and Catch Fire where video games are presented as an art form. Interestingly, a character who treats game development as an art form initially doesn't like Doom because it looks like mindless shooting at first (but I think she warms up with it, as gameplay with a friend lets her open up about a problem on her mind [1]), and she also later enjoys Mario (also primarily gameplay-driven). In real life, trying out a couple of single-player video games recommended by different people I've met have deepened my friendship with them, surprisingly more than what I thought.
[0] https://en.wikipedia.org/wiki/One_Chance_(video_game) https://en.wikipedia.org/wiki/One_Chance_(video_game)
[1] (Spoilers) https://www.youtube.com/watch?v=3HIfq3xH0Mk https://www.youtube.com/watch?v=3HIfq3xH0Mk
- DiggyJohnson 5y agoThanks for this reply. I agree with a lot of it, especially: > Video games are an art form unique from literature and film because you can interact with the world. This is the starting point for the entire analysis. I haven't heard much about Halt and Catch Fire, I'll have to take a look at it. > In real life, trying out a couple of single-player video games recommended by different people I've met have deepened my friendship with them, surprisingly more than what I thought. Right? Part of the answer to Why We Play, as sappy as it sounds, is the friends we make along the way.