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That's why you set the canvas size to scale with the screen. Can be done with CSS or JS. Overflow works, I do that with all my webgl fullscreen projects.
by tiborsaas 5y ago
That's why you set the canvas size to scale with the screen. Can be done with CSS or JS. Overflow works, I do that with all my webgl fullscreen projects.
- hutzlibu 5y agoYeah well, me too. And this project seems to do so, too. At least for me on different screensizes. So it likely is a bug why it does not work for you.