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On Windows it's unplayable thanks to the scrollbars: https://imgur.com/a/xMSutYL https://imgur.com/a/xMSutYL
by tiborsaas 5y ago
On Windows it's unplayable thanks to the scrollbars:
https://imgur.com/a/xMSutYL https://imgur.com/a/xMSutYL
- hutzlibu 5y agoMore information, like what browser and what windows you use, would probably be helpful - as it runs for me without issues on windows 10 on Firefox, Chrome and Edge.
- tiborsaas 5y agoI'm using the latest Chrome. If I use the arrows, the screen moves around, as you'd expect. I have zoom level reset to 100%. Easy fix would be add overflow: hidden to the body tag.
- hutzlibu 5y ago"Easy fix would be add overflow: hidden to the body tag. " I noticed if I zoom in, then they show up, too. But just adding overflow hidden would make me also not see the whole screen anymore - so in your case, the automatic screensize adjustment seems not to work.
- tiborsaas 5y agoThat's why you set the canvas size to scale with the screen. Can be done with CSS or JS. Overflow works, I do that with all my webgl fullscreen projects.
- hutzlibu 5y agoYeah well, me too. And this project seems to do so, too. At least for me on different screensizes. So it likely is a bug why it does not work for you.