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No emulator wants the burden of maintaining something like an OpenGL 3 renderer. They already struggle to keep the D3D11/Vulkan/Software ones up to date. Anythi
by ohgodplsno 5y ago
No emulator wants the burden of maintaining something like an OpenGL 3 renderer. They already struggle to keep the D3D11/Vulkan/Software ones up to date. Anything else is pretty much getting the axe as soon as possible, and pretty much all of those that have an OpenGL renderer use opengl4 or gles2