4 ms·
> while being defensive for WebGPU on native deployments Because I still haven't heard a single argument against it from you that isn't extremely vague and h
by nchi3 5y ago
> while being defensive for WebGPU on native deployments
Because I still haven't heard a single argument against it from you that isn't extremely vague and handwavey.
For example, you skipping over my questions regarding more details on what you think makes WebGPU bad/castrated, or what is making Qt the better choice over WevGPU? (ignoring the fact that Qt doesn't seem to have a common shader language)
I'm open to hear the reasons, but it seems like your goal is to be contrarian.