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Microsoft is definitely the core issue here : they are trying to unify XBOX and PC gaming, and are NOT supporting Vulkan on XBOX.
by BlueTemplar 5y ago
Microsoft is definitely the core issue here : they are trying to unify XBOX and PC gaming, and are NOT supporting Vulkan on XBOX.
- astlouis44 5y agoWebGL 2.0 today runs on not just desktop browser but also through the web on Xbox, which has a Chromium-based Edge which can run browser games and will get turbocharged with near native performance with the arrival of WebGPU. So you now have a platform target with one codebase that developers can target PC/Mac/Linux, mobile/tablet, and one of the biggest console platforms. I'd say that's pretty powerful.