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Everyone knows there's SOME sort of market for NFTs, if you spend your life terminally online, it makes sense that you'd be interested in status symbols for the
by fullshark 5y ago
Everyone knows there's SOME sort of market for NFTs, if you spend your life terminally online, it makes sense that you'd be interested in status symbols for them. Or if you play a game, you'd want items that give you a leg up or have some aesthetic appeal. I can even see a situation like some magic the gathering cards, where an NFT in a particular game could gain value over time if the game has a contingent of diehards and the NFT provides some unique ability.
But the whole thing seems so craven, just like freemium games that south park also skewered, based on taking advantage of some addicts/clout chasers who crave the rush of some digital bits attached to their avatars.
https://www.youtube.com/watch?v=2luhwy3KAE0 https://www.youtube.com/watch?v=2luhwy3KAE0
- egypturnash 5y agoPeople have been trading items in online games for real money for as long as there have been online games. Which is longer than “blockchain” has been a thing, much less NFTs. Some games welcome it, some try to fight it. The only thing NFTs seem to offer is an extra middleman who can make money off of these transactions.
- deleted 5y ago[deleted]
- hn8788 5y ago> The only thing NFTs seem to offer is an extra middleman who can make money off of these transactions. Even that isn't new. Valve has been taking a 30% cut of everything sold on their community market for as long as I can remember.
- egypturnash 5y agoyeah, a lot of "web3" really seems to boil down to "I'm the person all the money runs through now instead of the existing players, also everything has a few more extra layers of complexity and abstraction for no good reason".