2 ms·
> we're always optimizing on cost / developer time, but that's closer to the non-physical side of the constraint physicality axis I think this is exactly what
by d--b 5y ago
> we're always optimizing on cost / developer time, but that's closer to the non-physical side of the constraint physicality axis
I think this is exactly what the author points out as "software engineers don't know real engineering". What makes you say that no other engineering practice don't optimize on cost / engineering time?
There are degrees of quality in engineering, and one of the factors is definitely "time spent on engineering". If you are making cheap frying pans, I doubt that you're going to hire a rocket scientist to check whether the screw holding the handle is strong enough to resist 5000 heating cycles...