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Most flash apps today heavily rely on hover-over events. Try using any current flash app without sending hover-over events -- it's difficult. On youtube, you
by veemjeem 15y ago
Most flash apps today heavily rely on hover-over events. Try using any current flash app without sending hover-over events -- it's difficult. On youtube, you the volume control and time scrubber are hidden from view until you hover over them.
This problem also exists for web apps heavily javascript driven, but seems to be less of a problem compared to flash apps. It's probably because flash apps are constrained in a small space so the interface needs to be more compact & hover driven.
- Fargren 15y agoThat's not inherent to Flash, it's just an idiosyncrasy of Flash developers. It can and probably will change.
- 0x12 15y agoFlash developers usually get a fixed chunk of space to work with and any trick they can use to squeeze 'more UI' out of that same space will be used. If hovering is no longer an option you can expect the size of these blocks to increase to offset the extra real estate required to accommodate all the bits and pieces of the UI. What is more likely is that the user agent will be detected and that if it is determined that the user has no mouse that either some fall back mode will be used or that there will be an alternative UI preserving the basics will be presented, or a UI that will use the first 'tap' on the screen as a substitute for a hover.