4 ms·
This article is bullshit. It's strange that the article faked the header image using Google's Daydream View but shows the user using hand tracking. The article
by sxp 5y ago
This article is bullshit. It's strange that the article faked the header image using Google's Daydream View but shows the user using hand tracking. The article doesn't go into any technical specifics about the headset or setup.
If you're really interested in coding in VR, I suggest looking at https://www.reddit.com/r/hmdprogramming https://www.reddit.com/r/hmdprogramming. I've experimented with programming in VR using Vive + Virtual Desktop, GearVR, Daydream, Quest and others, and you can find some of my notes in that subreddit: https://www.reddit.com/r/cyberDeck/comments/fc5sfr/oculus_quest_termux_selfcontained_hmd_cyberdeck/fj8pxm1/ https://www.reddit.com/r/cyberDeck/comments/fc5sfr/oculus_qu...
The biggest limitation of current headsets is the resolution which is ~20pixels per degree on consumer headsets and needs to get closer to ~60ppd to match real world resolutions. Furthermore, there are multiple layers of blurring due to the VR composition passes so you lose ~50% of your headset's resolution if the app doesn't implement proper text rendering.
- IAmEveryone 5y agoMaybe this article isn't supposed to be a review of a specific product with a sidebar giving you tech specs. Go crush it!
- rainonmoon 5y agoNot sure where people are getting tripped up about this. Seems perfectly reasonable that an article the headline of which begins with "I" would be an account of the author's personal experience.
- exdsq 5y agoI use immersed on the Oculus Quest 2 and it's pretty fun to code but not super productive!
- svnt 5y agoIt is somewhat functional if I don’t change the settings more than once. The problem is there is no reason to charge a monthly subscription for me to have virtual monitors in VR. And co-working in VR with strangers is creepy as fuck so the other premium product has no pull.
- exdsq 5y agoI found it pretty funny to sit outside with five virtual monitors and my macbook but I'm aware I looked like a twit. I haven't seen the co-working bit yet!
- svnt 5y agoI really want it to be good enough and socially acceptable. It does feel like going somewhere else. But I have checked back on five versions now and each time it loses my config or drops or rearranges monitors. I got sold by that blog post some months back but it’s still just a novelty — that dude’s tolerance for suffering to put in 40-50 hours is unreal (or sponsored).
- jcun4128 5y agoI had problems trying to read text with a Valve Index have to look at it just right to not have blurry edges. That's 1600 resolution, newer headsets are in the 2500+ range. But it was neat using my desktop through VR although I did it briefly. I could not see myself working in it. It took me a while to get used to motion (not get sick) but that's not as problematic when you're looking at fixed screens/sometimes moving your head. Edit: will add I work on a 34" curved monitor so space isn't a concern for me
- djtango 5y agoFor the question around headset weight and potential postural issues arising from prolonged usage is interesting to me Anyone used a headset for 8 hours a day for multiple days in a row?