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You are making a case for why games have gotten worse based on money? Video game comapnies make far more money now than they ever have in the future. The market
by AlwaysRock 5y ago
You are making a case for why games have gotten worse based on money? Video game comapnies make far more money now than they ever have in the future. The market is also larger than its ever been.
- hajile 5y agoIf we’re comparing apples to apples, you’d expect a 2.5D platform from an indie developer with only a handful of people to cost $60. Speaking of markets, doom 1 sold 4M copies. The best selling hardcore gamer game is grand theft auto V with 155M copies sold. That’s a bit less than 40x the number of sales for doom (next best is red dead redemption 2 at 39M or 10x). 9 people in total developed doom. 1,000 people worked in GTA-V. They also worked many more years. That’s over 100x more people and probably 500x the total development time for just 40x the sales. If you look into red dead’s numbers, I’m positive they look far worse than that. GTA-V would need to cost $300+ to match the profit margins of doom if people were getting paid the same. Of course, they get paid peanuts for the “privilege” of working on some megacorp’s game.
- AlwaysRock 5y agoYou are comparing initial retail sale values and not accounting for major money makers for gaming comapanies, virtual currency and micro transactions. Doom does have whales. GTAV has people who have spent thousands+ on GTAV online. This is the differance. This is why so many companies pump games full of microtransactions. They don't care about the average player spending 60 dollars on the game. They want the 1 in 100 or 1000 or 10000 whales who spend 2500 to 50K on the game.