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Dear god don’t get me started on mobile terraria. They completely ruined the gameplay. Common sense would tell any product team to at least provide the option t
by suifbwish 5y ago
Dear god don’t get me started on mobile terraria. They completely ruined the gameplay. Common sense would tell any product team to at least provide the option to switch back to the old interface (they didn’t add or take away anything that would disallow this) but NO. I started playing it because it was fun, simple and easy to learn/play, now the controls have been completely ruined for mobile.
- politician 5y agoI just bought Terraria a couple days ago to see what it was all about. After 20 minutes of futzing about with it on my iPad, I deleted it because it was so terrible to control. Now to learn that the developers only recently released an update to a 9 year old game that broke once working controls. Wild!
- dotancohen 5y agoYou're not buying new games if you're enjoying nine-year-old games. Did you know that before The Phantom Menace, then-20-year-old Star Wars would compete with new movies at rental shops? I personally believe that this is why Star Wars was "updated": it was too resilient to being replaced. The rental place didn't need to buy so many new copies of new movies when they could keep making money on old Star Wars. So the studios needed a way to make Star Wars less appealing.
- suifbwish 5y agoOf all the theories I have heard on why Star Wars was ruined (I agree) this is the first I’ve heard of this one :) . Politics aside, money does often seem to be the biggest motivator for creation and destruction of things. It is inherently not progressive to have one thing that is built perfectly and never needs to be altered or repaired. Progression often seems to be more of a quest for change for its own sake rather than improvement. Something isn’t profitable if it has no planned obsolescence.