2 ms·
Unfortunately they didn't support their own game engine as they could: https://en.wikipedia.org/wiki/Microsoft_XNA https://en.wikipedia.org/wiki/Microsoft_XNA
by pelasaco 5y ago
Unfortunately they didn't support their own game engine as they could: https://en.wikipedia.org/wiki/Microsoft_XNA https://en.wikipedia.org/wiki/Microsoft_XNA
Stardew Valley and Terraria were actually IMO the best games produced with that
- icemelt8 5y ago
- pjmlp 5y agoThat you have to thank the traditional WinDev vs DevDiv political wars. As usual the .NET product (XNA), got replaced by a C++ one (DirectXTK). https://walbourn.github.io/welcome/ https://walbourn.github.io/welcome/ They acknowledged they should have behaved better, years later with the new management adding support for MonoGame on the XBox, https://news.xbox.com/en-us/2016/03/14/letter-chris-charla-idxbox-updates-gdc/ https://news.xbox.com/en-us/2016/03/14/letter-chris-charla-i...