3 ms·
I didn't write a single thing about my enjoyment of the game? But it's fascinating how your difficulties of differentiating players and teams trace directly ba
by freeflight 5y ago
I didn't write a single thing about my enjoyment of the game?
But it's fascinating how your difficulties of differentiating players and teams trace directly back to the lack of non-monetized character customization, and that just passes right by you like a non-issue.
Maybe you enjoy fighting in the clone wars, I think it's greedy design and not conductive to good gameplay.
20 years ago non-commercialized mods got this right, I really don't see why wanting it to get right in massive AAA titles, with a pretty rich and established history in exactly that, is suddenly such a controversial opinion, on HN out of all places.
On one hand I get called out for wanting more than only the purest "core-functionality" ("You can shoot people, what more do you want?"), on the other hand people disagree with the notion of how these "low-content" version are very much "f2p" versions, as a lot of content that used to come out of the box is now relegated and hand-waved away as "playing dress up".