2 ms·
I remember I read a fighter pilot's analysis on the events: - Bullet drop and travel time were not modelled, the guns were literally lasers - Most of the kill
by torginus 5y ago
I remember I read a fighter pilot's analysis on the events:
- Bullet drop and travel time were not modelled, the guns were literally lasers
- Most of the kills the AI did were high aspect shots, meaning the aircraft flew perpendicularly to each other. In real life, these shots are almost impossible to hit, due to the aforementioned ignored factors
- A human pilot in a simulator doesn't have the situational awareness of flying in a physical plane
- KineticLensman 5y agoYes. >> The pilot, dressed in an olive-green flight suit, sat in a high-backed gaming chair, his face obscured by a virtual-reality headset. So nothing like the real cockpit they would have trained in, with low-resolution, high-latency visuals. This alone could have removed a lot of the expert advantage of a real pilot in a real plane.
- VectorLock 5y agoIf they didn't model bullet drop, did they model effects of high-G on the pilots?