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Triangles have no volume and no diffraction occurs inside them as it does with Platonic solids. The idea is that real-time raytracing will allow complex variati
by EZ-Cheeze 5y ago
Triangles have no volume and no diffraction occurs inside them as it does with Platonic solids. The idea is that real-time raytracing will allow complex variations and interactions of "Platonic dust particles" and the rays bouncing and refracting between and in them. It would be a more expressive "clay" for the AI to tinker with than triangles - the orientation/color/transparency changes of each solid will be able to elicit more visual effects than doing it with flat triangles.I got banned from Eleuther discord today The One#3740