3 ms·
That's the one. Obviously they go a bit crazy at the end, but you can get ideas on subtle tweaks you can make to embellish a game. For something like WallSmash,
by prawn 5y ago
That's the one. Obviously they go a bit crazy at the end, but you can get ideas on subtle tweaks you can make to embellish a game. For something like WallSmash, I'd also suggest picking a stronger visual theme for the brick/ball/etc elements. e.g., this game has a retro thing going on: https://retrogram.app/ https://retrogram.app/
With the one game I've been involved with making (https://hexiled.com/ https://hexiled.com/ from years ago), the juicing video motivated us to spend time on sound, explosions, bit of shake, etc. One day during development, we tested the hexabomb explosion with a phone connected to the office speakers and it was room-shakingly awesome.