4 ms·
I had similar feelings when I first saw it. My response was to focus on making things that you can't using GB Studio - pushing the hardware to its limits, playi
by ekimekim 5y ago
I had similar feelings when I first saw it. My response was to focus on making things that you can't using GB Studio - pushing the hardware to its limits, playing with novel control/graphics schemes, doing things that make people say "you can do that on a gameboy?". I was never really much of a game designer so I enjoy this "technical challenge" work more anyway.