5 ms·
Hi HN! A few friends and I created WallSmash years ago for our own amusement. We've been occasionally tweaking it ever since, and recently it has picked up a fe
by bijection 5y ago
Hi HN! A few friends and I created WallSmash years ago for our own amusement. We've been occasionally tweaking it ever since, and recently it has picked up a few regular players.
Probably the most interesting parts were working out the collision physics to be frame-rate-independant, making the drawing loop, and playing with the particle effects on collisions. Happy to answer any questions or entertain feature requests here :)