3 ms·
I've been working off and on on a DOS game using the rise of the triad source and the tools of the time (map editor, deluxe paint, etc), as well as some convers
by mysterydip 5y ago
I've been working off and on on a DOS game using the rise of the triad source and the tools of the time (map editor, deluxe paint, etc), as well as some conversion utilities I wrote myself to help with modern-to-ancient quality of life stuff.
It's "missed nostalgia" for me: while I played games from that era at the time, I was oblivious to how professional gamedev worked at the time (most I did was QBasic). So it's like people doing blacksmithing or woodworking that isn't required anymore.