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this. its stupid how gaming companies cite the minscule 1-2% of linux market share as "not worth it" when these are the people who DEFINITELY want to play their
by 2Gkashmiri 5y ago
this. its stupid how gaming companies cite the minscule 1-2% of linux market share as "not worth it" when these are the people who DEFINITELY want to play their games but because of either dev incompetence or some other issue, are not able to but they still try it. Plus, these 1-2% band together and do the work of the gaming companies by fixing bugs themselves instead of waiting and expecting them to fix it. yet developers are scared of "bug reports" as if that is some scary monster that can only be killed if they adopt inbox zero approach and having inbox zero in terms of bug reports and errors is good for managerial execs.
- Ekaros 5y agoOf the let's be generous and say 2% of userbase uses Linux. How many of the users don't dual-boot or run Wine/Proton? And what is the realistic workload to keep releasing versions on different platforms? And fixing issues specific to those. Some devs have even said that it's not worth it to release game on EGS and GOG due to overhead for keeping it up to date there...
- 2Gkashmiri 5y agoi find that hilarious. as a linux person, the first place to get a bug fixed in steam+wine would be proton and not the company producing the game. the contributors will fix the game for everyone and the company will have people coming for more because of generosity of volunteers and yet they want to impose anti-cheat as the gospel