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Original announcement: https://www.nvidia.com/en-us/geforce/news/geforce-rtx-laptops-3080-ti-3070-ti/ https://www.nvidia.com/en-us/geforce/news/geforce-rtx-lapt
by daniel-thompson 5y ago
Original announcement: https://www.nvidia.com/en-us/geforce/news/geforce-rtx-laptops-3080-ti-3070-ti/ https://www.nvidia.com/en-us/geforce/news/geforce-rtx-laptop...
As far as I can tell, the benchmarks are done with software packages^ that support a GPU rendering path for NVIDIA chips via CUDA / OptiX, but not yet with M1 via Metal (or are even CPU-emulated on M1 via Rosetta). So it's "fair" in the sense that this is what the market currently offers for users, but it's not an apples-to-apples comparison on the hardware.
^ e.g. Blender 3.1, currently in alpha, adds a Metal GPU backend to Cycles, which in early reports gives about a 3x - 4x improvement in render times vs the CPU path on M1 machines (https://devtalk.blender.org/t/cycles-apple-metal-device-feedback/21868/8 https://devtalk.blender.org/t/cycles-apple-metal-device-feed...).