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Humble was bought by IGN in 2017. Some MBA guy there thinks they can net more by "streamlining" the service to just the dominant platform.
by daniel-thompson 5y ago
Humble was bought by IGN in 2017. Some MBA guy there thinks they can net more by "streamlining" the service to just the dominant platform.
- irrational 5y agoI assume the numbers back up the idea. If the Mac/linux users are bringing in $100,000 a year, but it costs $200,000 a year to maintain the cross platform launcher, it makes sense on paper to dump them.
- yreg 5y agoWhat is their current launcher's stack? I know we are hating on Electron on this forum, but I'd expect them to have a cross-platform node app that's relatively cheap to maintain. Rebuilding it as a native Windows app (especially by a team experienced in web frontends) sounds more expensive on first thought.
- toyg 5y agoThe error there is the launcher. Not supporting a power-user platform will cost them more, in the long run, than whatever they hope to gain from a ugly and unloved single-platform launcher. But seeing that through Excel is hard.
- isleyaardvark 5y agoIronically, IIRC Mac and Linux users donated much more on average. (Yes, I realize the math may still not work out.)
- mostlysimilar 5y agoI think the above poster's point is that "some MBA guy" can make a decision that looks good based on numbers but is still a bad decision.
- daniel-thompson 5y agoRight. Humble wasn't originally about maximizing profit, it was about getting games from creators to people without any bullshit, and giving money to charity.
- irrational 5y agoYes, exactly.