3 ms·
I find roguelites tend to have really bad progression systems. Most of the progress doesn’t help, a few things at the end are super broken, and if you’re good e
by oneoff786 5y ago
I find roguelites tend to have really bad progression systems. Most of the progress doesn’t help, a few things at the end are super broken, and if you’re good enough to beat the game somewhat fast you’re left with an enormous grind if you want to every see the other stuff but no actual progress left to achieve. Just repetition.
Binding of Isaac was a pretty good progression, but it spawned a subgenre of poorly balanced systems and I hate it.
People now think one of the defining features of rogue likes are huge variance and rng based outcomes for god tier runs where no skill is required. Meh.