3 ms·
> How generalizable is this? All the software is or will be open source, so much more than any other headset on the market. Ideally the FPGA code would be open
by kanetw 5y ago
> How generalizable is this?
All the software is or will be open source, so much more than any other headset on the market. Ideally the FPGA code would be open source to, but I don't know if that's possible with licensed IPs
> Does it come with controllers?
No controllers.
> Can I hook in controllers from another system (vive, index, oculus, etc.)?
Any controller that's supported by OpenXR is supported, and we'll likely have SteamVR support as well.
> Can I play video games with this?
In tethered mode, absolutely. In standalone mode, only very light games, but might be doable.
> Can I stream a video feed from a real world camera (like with a raspberry pi) to the interior displays?
Yes. In fact, we'll have AR passthrough by default, but nothing's stopping you from using different cameras.
If you are not interested in the standalone capabilities, the headset without compute pack (i.e. tethered only) will be ~2k.