2 ms·
> evidence We are talking about a somewhat subjective topic here, so first you'd have to establish criteria to measure this, which works the other way around a
by 2pEXgD0fZ5cF 5y ago
> evidence
We are talking about a somewhat subjective topic here, so first you'd have to establish criteria to measure this, which works the other way around as well. Do you have evidence to show that the majority of games are "amazing and innovative"?
However let me try to make an argument: The example I replied to claims that "So many amazing and innovative games have come out in the last 5 years", the examples are games that stand out specifically because they are pretty different than the main stream.
Let's take a look at some numbers: in the years 2015-2021 a total of 49527 games released on Steam [1] alone, now to make a proper point for what I've said we'd have to make the number more accurate since I added some characteristics to my statements.
Nonetheless, imagine 49527 + total games released on console and then remove, let's say duplicates (re-releases, games released on multiple platforms etc.) from that list. Are you trying to tell me that if you take that resulting number that a significant percentage of that number are amazing and innovate games and that the number of "bad eggs" will be insignificant enough to deserve the classification "a few bad eggs" in a large pool?
I think that is a topic absolutely worth discussing, especially with a bit more time to spend on refining and looking at more numbers (like only AAA released, released with monetization etc.) and I find it absolutely possible that I am wrong in my sentiment, but so far I believe that your claim sounds "far from correct", or should I say "further from correct". And listing ~5 titles isn't enough to convince me, even if I add the very very good games I have played in the past 5 years (and I can certainly come up with a few dozen myself).
[1]: https://steamspy.com/ https://steamspy.com/