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Hey, that's the Barkley: Shut Up and Jam: Gaiden title music! https://www.youtube.com/watch?v=lWKQiZVBtu4 https://www.youtube.com/watch?v=lWKQiZVBtu4 I really
by nemo1618 5y ago
Hey, that's the Barkley: Shut Up and Jam: Gaiden title music! https://www.youtube.com/watch?v=lWKQiZVBtu4 https://www.youtube.com/watch?v=lWKQiZVBtu4
I really like your idea for solving the "endless runner problem." I guess the reason we haven't seen mobile games adopt this already is because each restart is an opportunity to show you an ad. :/
- exikyut 5y agoAw nah, I hate it when people bootleg really good MODs and ruin th-- Oh. Oh ok. This is whatever the opposite of a bootleg is. It's something entirely new. So I think this might be my new favorite thing, if for no reason than that I honestly cannot think of anything as straightforwardly and equivalently awesome. Perhaps the Bad Apple stop-motion PV (https://youtu.be/240Vq6tIxio https://youtu.be/240Vq6tIxio) is vaguely in the ballpark. Thanks. Now to close it so I don't wear it out. :D
- cole-k 5y agoNot that I endorse it, but you could do some (or all) of the following to preserve the suggested system while still having everyone's favorite size of transactions: - Ads after X failures - Spend Fun Points to avoid ads and prevent misclicks from subtracting your score - Fun points can be bought - or obtained by watching an ad - or obtained very rarely through regular play (e.g. by spending many Fun Coins) - Spend Fun Coins to customize your ball and background - Fun coins can be bought - or obtained by watching an ad - or obtained infrequently through regular play - Daily bonuses which scale with number of consecutive days logged in - Fun Points and/or Coins obtained by referring a friend et cetera