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> I haven't bought a new game since 2016, and I'll never support the gaming industry ever again :) Oh, come on… While there may be a lot of games trying strang
by Jaxkr 5y ago
> I haven't bought a new game since 2016, and I'll never support the gaming industry ever again :)
Oh, come on… While there may be a lot of games trying strange monetization strategies, the majority of the industry is still great.
So many amazing and innovative games have come out in the last 5 years. Breath of the Wild, Half Life Alyx, Valheim, and countless others.
Gaming is the largest entertainment industry. Larger than movies and TV. You can’t just write it off because of a few bad eggs, there’s too much to miss.
- dogleash 5y ago>Oh, come on… While there may be a lot of games trying strange monetization strategies, the majority of the industry is still great. While it's possible to separate wheat from chaff, it's also OK for someone to move on from an entire category of things because of the chaff.
- deleted 5y ago[deleted]
- 2pEXgD0fZ5cF 5y agoI absolutely agree that the regressions in gaming are avoidable if you filter a bit more aggressively and that there have been many great releases still. However pretending that monetization-first game design, predatory micro transactions are "a few bad eggs" is just false, they have infested most of AAA space and have creeped into parts of the AA and indie sphere too. Given the amount of games that release, you got it the wrong way around, it's not "a few bad eggs", it's "a few good eggs" in a basket full of bad eggs. I mean that in a proportional way, and gladly the egg basket is very big, so the few good eggs are enough to have a good time without bothering with the bad and predatory ones.
- Goronmon 5y agoGiven the amount of games that release, you got it the wrong way around, it's not "a few bad eggs", it's "a few good eggs" in a basket full of bad eggs. I would really enjoy to something even close to evidence that shows this to be true, because this sounds...far from correct, to put it nicely.
- 2pEXgD0fZ5cF 5y ago> evidence We are talking about a somewhat subjective topic here, so first you'd have to establish criteria to measure this, which works the other way around as well. Do you have evidence to show that the majority of games are "amazing and innovative"? However let me try to make an argument: The example I replied to claims that "So many amazing and innovative games have come out in the last 5 years", the examples are games that stand out specifically because they are pretty different than the main stream. Let's take a look at some numbers: in the years 2015-2021 a total of 49527 games released on Steam [1] alone, now to make a proper point for what I've said we'd have to make the number more accurate since I added some characteristics to my statements. Nonetheless, imagine 49527 + total games released on console and then remove, let's say duplicates (re-releases, games released on multiple platforms etc.) from that list. Are you trying to tell me that if you take that resulting number that a significant percentage of that number are amazing and innovate games and that the number of "bad eggs" will be insignificant enough to deserve the classification "a few bad eggs" in a large pool? I think that is a topic absolutely worth discussing, especially with a bit more time to spend on refining and looking at more numbers (like only AAA released, released with monetization etc.) and I find it absolutely possible that I am wrong in my sentiment, but so far I believe that your claim sounds "far from correct", or should I say "further from correct". And listing ~5 titles isn't enough to convince me, even if I add the very very good games I have played in the past 5 years (and I can certainly come up with a few dozen myself). [1]: https://steamspy.com/ https://steamspy.com/
- Retric 5y agoDefining AAA games is kind of hot or miss, but off the top of my head for 2020. (Micro Transactions) Animal Crossing: New Horizons, Assassin’s Creed Valhalla, Destiny 2: Beyond Light, Dragon Ball Z: Kakarot, The Last of Us Part II, Fallout 76, … and it just keeps going that’s plenty to say it’s infested the AAA space. Don’t get me wrong I understand the revenue potential, but I want a freaking warning label because any micro transactions is an instant pass for me.
- fnimick 5y agoInteresting, I'd have listed last of us part 2 as an example of a great game without microtransactions. Lots of Sony first party IP is along the same lines - God of War, Horizon, etc - probably because they're invested in the console ecosystem rather than total revenue from individual titles at the expense of others.
- mFixman 5y ago> they have infested most of AAA space If every company has a certain chance of selling out every year, then by the time you get old most companies you grew up with will make bad products. That's a pattern that happens with everything, and it's the one of the reasons why being loyal to brands is bad. There are a lot of newer studios that make non-predatory games that you should give a chance over the ones you played a decade ago.
- christophilus 5y agoYep. The latest headline Zelda, Mario, and Metroid titles have been really great. Steam also has a fantastic collection of titles. My favorites this year are all older, but great (and work well on Linux, by the way): - Journey (I liked this way more than I expected to) - Donut County - A Short Hike - Inside (from the makers of Limbo... an amazing game) - Limbo Each of those is pretty different from the rest, but they're all great, in my opinion, and come loaded with near-zero BS.
- lbayes 5y agoJust wanted to give a hearty thumbs up to Inside. I haven't found myself feeling much motivation for games over the past 5 or so years. I'm getting old. Everything feels so predictable and boring (to me). But Inside. That game touched something new and nostalgic and gorgeous. I've played through it a half dozen times now just to feel it all again. Highly recommend.
- meristohm 5y agoI came out of “solo-game retirement” for two games this winter: Disco Elysium and Valheim, (which I also play with friends), neither of which I feel pressured by, beyond being well-designed play/exploration spaces. I swore off WoW and anything with daily quests awhile ago, knowing myself well enough now to be wary of those systems. Solo videogames cut into my reading time. That’s an ongoing challenge, as my future self (now, for my past self) would rather I have access to that much more information.